Well, I missed the thread. Maybe I should pay a bit more attention to the rest of the forums.
My Excel list is a mess, so I’ll try to summarize and not bore you with the details of how and when exactly it all happened.
I don’t think anything I’ve played in 2019 is actually from 2019.
Particle Fleet: Emergence (finished, 10 hours, Fine enough, interesting variation on the Creeper World-formula)
Psychotoxic (finished, 8 hours, FPS with interesting ideas, but overall not worth it)
The Witcher (broken off after about 10 hours, Various issues and I just didn’t like anything about it enough to persevere).
Legend - Hand of God (broken off after about 10 hours, the other ARPG by Master Creating, disappointing in many ways after the better Restricted Area)
Vivisector - Beast Within (finished, 10 hours, one of the best 7/10-FPS I’ve played)
Drakensang (finished, 65 hours, The only big RPG I’ve actually managed to stay with this year. I liked it. Linear but polished and pretty.)
Avencast (finished, 16 hours, fun ARPG with good enough music and atmosphere, unfortunately not much choice in character building)
Return to Castle Wolfenstein (broken off after about 4 hours, “Nothing in particular” might be a good description of why I didn’t like it. Nothing was good enough, interesting enough etc.)
E.Y.E. - Divine Cybermancy (about 130 hours, great atmosphere and music, great FPS-gameplay, many possibilities)
Reassembly (finished two times, 36 hours, fun ship/fleet-builder, top-down action game with strategy elements)
Dawn of Magic 2 (finished, 10 hours, stand-alone expansion, doesn’t really need to exist, DoM simply offers more)
Chaser (finished, 20 hours, another 7/10 shooter, awful pacing at times, some sections unfair, but overall worth it for me)
Neverwinter Nights 2 - Storm of Zehir (broken off because of bug, 25 hours, will give it another try)
Ancient Planet (broken off, 14 hours, tower defense, didn’t like it enough once it became difficult, didn’t like how it requires the player to swap out tower upgrades for particular challenges)
Chuchel (finished, 1-2 hours, fun, but don’t like it as much as some of the other Amanita-games)
Dredd vs. Death (finished, 6 hours, short enough that I finished it, but it was a classic case of “really a 6/10-shooter”. At best)
Grey Goo (broken off after about 6 hours, RTS, uninspired, too much focus on cinematic story)
Painkiller (finished, 9 hours, not the first time I played it, but wanted to finish it properly, still not enthusiastic about it)
The Old City: Leviathan (finished, 2-3 hours, impressive and thoughtful experience, lots of metaphors)
Tzar (skirmishes, 15-20 hours, old RTS by Haemimont, liked it in some ways, not so much in others, bu the campaign is apparently a grind, so I ignored it)
Sacred (finished, 30 hours, had run into lag-issues before, but finished it this time, interesting open world-ARPG, but flimsy world and uninteresting story, didn’t find the character system particularly motivating)
Dungeon Warfare (finished, 30 hours, surprisingly fun tower defense game)
Operation: Matriarchy (finished, 7 hours, FPS, game was released unfinished, gigeresque aesthetics save it, but too easy and the good guns never run out of ammo)
Divine Divinity (finished, 40 hours, the first one by Larian, good music, but unenthusiastic about it otherwise)
Universe at War (skirmish mode, 10 hours, another RTS by Petroglyph, factions and unit choice more interesting than in Grey Goo, but balance and some design decisions still problematic)
Painkiller Resurrection (finished, 6 hours, mixing up the formula > big, confusing maps, liked it more than Painkiller)
Fallout 2 (broken off, 20+ hours, liked music and overall feel less than in Fallout 1, did occasionally like it, but the combat always stayed annoying and laborious, places and people didn’t seem interesting enough, never really clicked basically)
Parkan 2 (broken off, 12-13 hours, space travel and combat game, too repetitive, moment-to-moment gameplay not fun enough to support a longer game)
Other than that I broke off some games quite early (Unreal, MirrorMoon EP, The Stalin Subway - Red Veil, Gothic II etc.) and also replayed various other games. I did replay Sol Survivor, Defense Grid 2 and Eufloria, as well as Torchlight II, Unreal 2 and Hellgate: London. Some more hours with Dark Reign, Gemcraft - Chasing Shadows, KKND2 and Harvest - Massive Encounter. More STALKER - Shadow of Chernobyl as well as Din’s Curse (about 30 hours) and I crossed the 200 hour-mark on Dawn of Magic some months ago.
As said, it’s a mess.