It definitely wins over its sequel in terms of polish, pacing and consistent quality but it’s not nearly as interesting in the story department.
I also have a soft spot for Peragus, or at least the concept of Peragus. It’s fairly unique to start a Star Wars game with a horror mystery, it does a good job of introducing you to both allies and antagonists, and sets you up with some long term goals. But it is too long, and the level design doesn’t sell the strength of the writing, so I understand why a lot of people dislike it.
Some (a lot of) random thoughts (whinging) on Assassin’s Creed Odyssey.
This game is such a mess. It’s a beautiful and often glorious and fun mess, but it is a mess.
The giant war going on doesn’t actually seem very important. Maybe there will be more to it later, but it doesn’t matter much who controls a nation or who I side with or murder. It ties into the odd quest, but mostly in a very superficial and mechanical way.
Why do I sometimes randomly light myself on fire when lighting braziers? Or when burning supplies, or just carrying a torch while climbing? Fire propagation is a neat mechanic and I’m a clumsy oaf who might well accidentally set myself on fire IRL, but Kassandra doesn’t strike me as that clumsy.
Speaking of Kassandra I still really like her but she is a bit of a psychopath. I had similar thoughts on Bayek in Origins as he was way too happy to murder dozens of people for any minor infraction, but at least it was somewhat consistent with his character as a sort of holy policeman. And the enemies were generally invaders/colonisers, bandits and other wrong’uns where you could sort of justify the mega-murder (with enough squinting). Kassandra will viciously stab hundreds of poor drafted Athenian boys to death for fun and profit and then get really upset at the slightest injustice, which is kind of hilarious.
Why can’t I fast-travel between discovered ports with my ship? Presumably fast-travelling between islands would involve a boat in the game’s own logic, so why do I magically teleport while my ship stays where it is and then have to go down to the nearest docks and “call” it to me? It seems so obvious that I should be able to just go to a port while I’m on my ship.
There’s a knock-out mechanic which is neat in theory but due to the fact that a lot of enemies have giganto-healthbars you can’t really use it to clear out places stealthily and non-lethally. I really wish it was more useful. I also wish assassination was just a “murder” button that always succeeded, at least against normal enemies. The challenge should be successfully sneaking, not having enough +Assassination damage stacked on your gear.
Enemies have too much health in general (and I’m playing on normal difficulty). Even fights against normal soldiers go on long enough that I start getting bored, and boss fights like the mythical creatures or great beasts are slogs. This might be “fixable” to some extent by meticulously upgrading and customising my gear, but that costs a lot of money and resources and I won’t spend that on transient equipment when I can instead pump it into permanently upgrading my ship.
On a related note, “+Damage against Athenians/Spartans/Animals” is such a shit stat to put on gear. Do you really expect me to build different sets for everything I fight and then upgrade it every few levels at enormous cost, game?
I’m used to wolves and bears and other large predators in games being just “monsters” that attack you on sight. It’s tedious and stupid but it is what it is, and at least wolf and bear attacks are plausible events. Here though, gosh-darned lynxes are coming roaring out of the bushes to attack me. Lynxes.
Slightly disappointed with the depiction of Alkibiades. He’s really just a pretty sexy boy who does some scheming (usually involving sexy times), which is fine, but he was also a prominent politician and military leader, which the game hasn’t gotten across at all so far.
Socrates isn’t nearly annoying enough and a lot of his philosophical conundrums are just rhetorical games. In fact, he often sounds more like a sophist than a philosopher. Plato would turn in his grave.
Still, the historical characters have been entertaining so far and don’t feel quite as flat as Cleopatra and Caesar in Origins, so that’s good.