**So, for example, if I boosted Quickness to 10, but didn’t boost Ranged or Pistol at all, would I be accurate with a pistol, or would that just raise my potential to be accurate? **
Would Quickness 10 be better or worse than Quickness 5 + Ranged 5?
As there is no accuracy stat, this is me going from what I’ve seen across the 3 Shadowrun Returns games - Quickness 10 I believe would = the same accuracy boost as 5 in quickness 5 in ranged. And yes it’s more the potential to be accurate. I’m not sure on the pistol skill. That may improve accuracy further again or crits with pistols only. It may play a factor in how much damage done per shot as well (up to the max damage of the weapon). How far along in pistol skill you could go, would be determined by how high quickness and ranged are, and also sometimes racial max’s plays into it. Like intelligence and strength have a maximum (in red) they can’t go beyond based on the race you select.
The only spells worth going for is healing and maybe armor, as that does prove useful in the late game, when battles become more difficult. Completely optional to go, but it helps.
**I’m not sure how much other characters in the party can be used to overcome barriers. For example, in the intro mission one of the characters is a Decker and can be used for hacking and Matrix stuff. But that character doesn’t stay with you so at the moment I have a party with only really combat/magic. **
But if I recruit a Decker at some point, can I use them whenever I need to hack something or do something in the Matrix? Or do I need the main character to have those skills as well?
Some characters are mission specific, though that’s more in Dead Man’s Switch (the first SRR game). If I remember right, in both Dragonfall and Hong Kong you can use the same characters if you so choose to once you have access to the permanent party members. So if you level up a party member to be really good at something (eg hacking) then yes I believe you could use them for that whenever you take them along.
The basic combat seems more interesting than something like Baldur’s Gate, but I’m a bit worried that all the perks are going to mainly amount to small percentage boosts, so it’s going to get samey after a while.
Some of the weapon based ones do special stuff like disarm, do a triple or double shot etc etc. Etiquette’s (which you gain more of via charisma skill I think) plays purely into dialogue. So if your looking for more dialog options, that is 1 path you could go.
Any idea how to give equipment to another character? I thought I could put it in the store in the safehouse, but since I can’t control the other characters there’s no way to get them to pick it up.
There is no way to exchange items between party members annoyingly. If there was an item stash you had access to, whilst having them with you, then that’d be the way I think, but I don’t recall any such situations in the game.