I’ve thankfully had a bit more time this week which gave me the opportunity to try a few games. Two of them were from the Itch.io bundle, also known as the one that added far too many entries to my backlog which now threatens to topple over and bury me alive in a swarm of unplayed games.
Which brings us to A Mortician’s Tale, a game I had been tempted to purchase for a while but never did because I wasn’t sure whether or not it was something for me. It was a lot shorter than I expected but nevertheless managed to be an interesting experience based on a subject you don’t exactly expect in a game. While the gameplay was limited to a few basic tasks that repeat throughout its length, the message this game conveys, one that is very much death positive, is certainly one that had me thinking a lot about a topic I usually prefer avoiding.
After that, I also gave Hidden Folks a try, only to realise I’m not very good at finding things. It’s still a very cute game with very silly and often funny mouth sounds. I doubt I’ll finish this one but I’m quite glad that I at least tried it.
Next is of course the absolutely wonderful Desperados III. As I was expecting from Mimimi Games, this is every bit as good as Shadow Tactics. Not sure what else I can say about it except that I absolutely love this. That bear trap though, I feel a bit guilty whenever I use it because it looks like a very painful, even cruel way to go.
As I mentioned previously, playing C&C Remastered made me want to revisit some of its more recent counterparts. I first settled with Red Alert 2 and its expansion Yuri’s Revenge as well as the really impressive Mental Omega mod, all of which are still really fun to play. I then also played a bit of C&C 3 and a lot of Red Alert 3, which I like a great deal as evidenced by the fact that I played and replayed its three campaigns many times over the years. I really enjoy the fact that it does not take itself seriously ( how many RTS can claim the same ? ) and how crazy they went with some of the character/vehicle designs. I can’t believe it came out in 2008, it still looks really good, particularly the water.