Played a bunch of little things while I wait for my new PC parts to trickle in. First fully new build in almost a decade!
Northgard: Cool little Viking RTS game that should get more love. It’s the first RTS I’ve played in a long time that deviates from the 00’s genre standards. Territory control, lots of resources, a bunch of victory conditions, and a simple but effective combat system. The first 15 or so minutes are pretty sedate and allow you to figure out which of the four or five victory conditions you want to go for. Once you begin to run into other players, it becomes a delicate dance of balancing economy, defense, and offense. Then every 10 minutes or so, winter strikes which puts a huge strain on the economy and forces quick changes to make it through unscathed. There are a ton of game modes, a nice little campaign with tons of bonus objectives for replay-ability, and the whole thing clocks in at under 1 GB! I’ve been getting a lot of joy from it. It gets weekly balance updates and the devs add new clans (paid) and game modes (free) a few times a year. Only downside is that the AI isn’t great. Not terrible, but I think an experienced player would steam-roll it pretty consistently. I haven’t played online yet, but there is a community there. It would be an awesome LAN game. The OpenGL exe runs pretty well on my work laptop too, which is an added bonus.
Ori and the Blind Forest: Finally decided to finish this off, bounced off the tree escape my first time. Apart from that spike, I don’t think it was actually too hard. I generally suck at platformers, but I got through it in about 8 hours and only really got frustrated at that stupid tree escape again. The art, music, and even the cute (if tropey) story were really nice. I’ll probably play the sequel soon.
Hollow Knight: After Ori I wanted to keep the platform thing going, so I decided to revisit Hollow Knight. I’ve got something like 30 hours on the Switch, and got to a point were I just had no idea what to do, and dropped it. This time on PC, I cruised to the same place I got on Switch in just a few hours. I had a much better time enjoying the environments and movements and I never really got stuck on anything. But here I am again, just a bit farther from where I was on Switch. No idea where to go! I’m pretty sure all the bosses I have met are optional, since they kill me in about 5 seconds, but there’s no way to know. I spent a few hours the other night rechecking paths, but they all look like optional platform sections, or I am missing some ability to bypass them with. So while I was having a good time with it, I really don’t feel like running around the maps any more, so I may drop it again. The map needs to be about 1/4 or even 1/3 smaller, or at the very least, have some gimmick to kind of push players onto the right path. It’s just too big to have to keep double checking every section every time you gain a new ability, and all the optional stuff just tends to be frustrating - especially the bosses.
So now I’m gonna take a few days off until my new motherboard comes in. Kind of frustrating that is the last piece of the puzzle to arrive, but oh well. Really looking forward to firing up Red Dead Redemption 2, Assassin’s Creed: Odyssey on the new hardware, and maybe checking out Control too.