Which one is that?
I’ve been using Hammerhead pretty much constantly since I got it, mostly because you can keep bosses staggered with it if you keep hitting the weak spots (rather useful for ogre types, in particular).
Mine doesn’t have any very good traits, though, so I probably shouldn’t have masterworked it, but the trait thing was just one of the eight billion things in the game I hadn’t figured out yet at the time (and then I didn’t know about the once-a-week Black armory weapon type thing either, so I can’t reroll until next weekly reset, it seems. I think. Maybe).
ALSO, so I’ve playing games since around 1978 (Pong) and I think it’s fair to say that Destiny 2 has the worst new player experience I’ve ever experienced.
I just spent four days figuring out how to progress with the Chalice thing.
Still no clue whatsoever about Eris Morn’s Lectern. There is nothing whatsoever telling me if it’s only for people who own Shadowkeep or not.
The terms the game uses are … like they’re made up by someone who’ve never had to communicate with anyone.
Bounties? You’d think those were the “Wanted” elite enemies you meet sometimes, or the ones you get from Spider, but no, that means doing some assignment from one of the quest givers (and I’ve so far not seen a single one I’d consider the word “bounty” suitable for).
Challenges? Who knows? Not like it needs to be explained, because it’s blindingly obvious what it is, right?
Doesn’t help that everything you google for uses the terms “Pursuits” and “Milestones”. Two terms that, from what I can tell, do not exist in the game at all.
And then there’s the “Playlists” things which aren’t lists that you can see. You just join and then, presumably, spend hours doing it until it ends at some point. Or not.
No ‘beckon’, ‘come here’ emotes (for a game that has no communication at all, those might have been useful).
Random results screens, both for solo and coop. Sometimes they’re there, sometimes not.
Do a coop Strike or forge or whatever thing (who knows what type? No explanation for anything there) and the game assumes you want to repeat it. Why?
It’s like it’s a multiplayer game made by someone who is firmly stuck in a single player mindset, EXCEPT you can’t actually choose to do things singleplayer.
Sometimes you join a Heroic daily and you get a team, other times you’re solo. No explanation whatsoever.
I really like the game, but holy cow, it’s very much in spite of what it throws at me.