I pulled out the old Logitech wheel for a spin and played a bit of a bunch of racing titles. It’s too bad the genre still doesn’t have a title that combines the lessons of the last decade into one offering, but I suppose it can’t be helped.
Leaving out Live for Speed for the moment, Assetto Corsa is still the most fun to drive, and their implementation of the 2015 F1 Ferrari and its hybrid systems is very fun to play around with. Sadly its AI is still dumber than GP4 did 15 years ago, so I turned to F1 2016 for some actual races. Unfortunately the difference in handling is like night and day, but Codemasters deserves some credit for imitating the F1 viewing experience at least. It drives like it looks, which I suppose is what they were aiming for.
Project CARS is still the half-baked effort it was when it was released, with plenty of inexplicable car movements and a photo mode so bad it’s a small wonder they bothered to include it. The camera orbits, the controls are minimal, the UI can’t be hidden, the screenshots are saved in a proprietary format that can only be opened half a dozen clicks into some obscure menu structure in-game, and best of all: it stretches these screenshots out across a screen and a half so they don’t look anything like what was made in the replay.
Anyway! Now tempted to buy the latest Assetto Corsa DLC packs with the extra LMP1 cars. Those things are fun to drive!