Spent an evening wrapping up MGSV in a ribbon. I listened to radio things, set up the FOB to stand the test of time, and set myself to ‘security challenge’ so I look forward to coming back in a year to find 6 dozen security guards guarding nothing.
Ending MGSV brought on a sense of loss similar to the end of Dark Souls, it’s a shame Konami pissed away the games achievements, between micro transactions, p2w bypassable grind, rewards for logging on you can only recieve the prizes for successful FOB security by logging in and there is a cap to prizes that can be queued.
All of this could be excused but it is all built around a multi-player system that is peer to peer and vulnerable to cheating.
The net result is a game I can’t feel good about having on the boil, I hope that future games whether from Kojima or other developers who learned from MGSV can avoid these pitfalls, and along with AI which less obviously cheats (understandable though).
But like Dark Souls before it other games are caught in MGSV’s shadow, comparable experience are often found lacking, contrasting it against Assassin’s Creed Brotherhood is curious, both open world stealth games with far too much power for the player. But I think it was MGSV’s grand achievement which elevates it. In MGSV there are just 2 subsistence missions, you are thrown in in your underpants and told to make objectives happen, it’s fraught being caught without all your toys, but then you realize your bare hands are all you need, you pick off a vulnerable guard, interrogate and choke him out, grab his rifle.
30 bullets, no scope, no silencer, it’s more than enough, you sweep through an outpost holding people up, grab a rocket launcher, a few grenades off a table and about 150 more bullets, fulton all but one, dump him in the road then shoot the driver out a Jeep, if you take care to peg him in the leg you can probably still fulton him.
Now I have a Jeep, an AK, a sniper rifle, about 300 rounds of ammo, a rocket launcher, some grenades and a handful of landmines I stumbled across.
But then as quickly as it started the mission ends and I have a hundred pieces of equipment raining from the sky, a sniper who nullifies every encounter, robots that make all combat trivial, a dog who eliminates all surprises and a horse who… Is just quite nice to ride.
2 missions only, which shame the rest of the game, and TBH the entire genre of stealth games.
Thank you MGSV you will be mourned.
An aside: Oh, and using an AA gun with a mouse is completely daft, it takes like 15 passes of my desk to pull a full 180, utter nonsense.