Alas, for the prices charged for multiplayer toys.
For a singleplayer world I can dig into for hours, exploring, learning its secrets, I can justify a high price - but for a multiplayer toy, I’ve grown jaded and cautious with my coins. Evolve, Titanfall, Minimal, Depth, Super Monday Night Combat - these arena combat toys with no meaningful singleplayer content, just bots…
I just don’t like people enough. I just don’t enjoy playing with randomly quickmatched trolls enough. I play too little to justify the cost. Thus I must always wait until the price drops to the five to eight pounds mark to not feel that I’m throwing cash into the pit.
I do wish I could justify giving money to people for fun and interesting games, but when those games elect to provide only the tuned, repetitive arena battle experience, quality-dependent upon its own unproven community… It asks too much faith in the faith of too many disappointments.