Yeah, more cordial and more rational and more of them - I dunno if they increased the amount of Amber required, but it seems like if they didn’t, they probably should have. It seems like if I make a lot of alliances I rapidly see the “good” and “bad” races shaking out, and the “good” races are more happy to stick together than the “bad”. After my current campaign (Lybaras) I’ll probably kick the campaign difficulty up to Hard.
Lybaras - i.e. High Queen Khalida has a hilariously difficult start, though - she’s a minor settlement with enemies on all sides (well, south is a ruin but then after that it’s the Last Defenders, who immediately declared war on me when I met them). If you leave your province, even for a second, the vampires in the town north of you will immediately send an army to trash it or take it (which will retreat if you approach it).
I completely fucked up the start though, because I hadn’t played Tomb Kings before, and had no idea what I was doing, but a series of unfortunate events actually played out (very narrowly) in my favour.
I stupidly went south to colonise the ruin, and as I was healing up, vampires appeared from the north (Lahmia) and sacked my town before I could get back, but I caught them before they got back out of my area (I think because I bought more campaign movement after they’d moved - the AI is normally very careful about this), and was able to flatten his army (with very heavy losses but hey Tomb Kings you just build more), I quickly built my army but as I was leaving my province I noticed I was one or two turns from revolt (thanks to the sacking). Oops. I decided to roll the dice on that, and sieged Lahmia. I had to take a turn a build a bloody token ram even though I just ladder’d the walls). Rebels appeared in my province and immediately took it. Beastmen appeared just below me with an army including 3 Cygors (pretty sure that would have been tough). So I was just an army with no territory with rebels and Beastmen at my back. I managed to take the city, so I guess I exchanged a 4-slot city for a 10-slot one which is a good enough trade. The Beastmen headed south rather than to me, and proceeded to wipe out the Silver Host’s (the vampires) other two cities! Hooray! I took back Lybaras from the rebels and the Silver Host cities, and then I was on my way. Except then the Last Defenders immediately declared war and marched a 20-stack which was basically Kroq-gar and “all the Sauruses” (understandable, I did the same playing as him) straight at me - at this point I hadn’t realized I could have a second army (I’d finished researching that but foolishly thought I had to buy the special lord to actually have someone to lead it), so had an incredible extremely-long knock-down-drag-out-fight with the Sauruses, which I just barely won (the autoresolve was quite certain I’d lose - I kind of thought I would too but that was probably it if I did), albeit at the cost of my Tomb Knights (RIP best unit).
On about turn 45 now and this is where with the Wood Elves I was thinking “gosh I’m incredibly poor but I can see exactly how I’m going to win”, where here I’m kind of sweating and looking nervously at getting out through that horrible death-alley full of Orcs and Queek Headtaker and angry Dwarves and then into a desert full of my “fellow” Tomb Kings.
I do like that Khalida’s victory conditions are basically “wipe out all the vampires NO SERIOUSLY ALL OF THEM, EVERYWHERE”, that’ll require some actual travel and invading and so on and is well-themed for the character.