Wow, that’s some setup. I can’t imagine how many hours you must have spent on that. In many ways having it all spread out on the ground like that makes it a lot easier to understand at a glance what is going on and what you might need to do. Building vertically might save space and make your lines more compact and thus presumably save travel time on resources getting conveyored about, but I worry that it’ll make things much harder or next to impossible to sort out if I need to make changes or add things into the loops.
One reason I’ve not spread out right now (it’s still early days for me anyway), is that I’ve still got to run around and feed the generators manually to keep everything powered. I’m kind of hoping an automated solution to that presents itself a bit later. Also I know you can get vehicles you can automate to ferry stuff around, rather than have miles of conveyor belt stretching everywhere, but again I don’t know at what stage they will become available or how efficient they are vs conveyor belts. Apparently you can build trains and stations later on. The thought of doing that right now is just mind boggling.
I need to start utilising a few more resource nodes, but the thought of having to run around topping up more generators is putting me off right now. I’m still at the, having to gather leaves and wood for biomass stage.
Anyway, for an early access game I’m really impressed so far. Haven’t really encountered any issues yet, apart from just figuring out how things work and placement of objects etc. Took me a little while to figure out how to get the conveyor lifts placed properly. Start from the bottom and stretch up to go up and from the top and stretch down to go down. It sounds obvious, but doh! The trouble I had, “why won’t my conveyor attach to the top of this damn lift?”. All because I built them all from the bottom up.