Whilst we’re waiting for Ghost Recon Breakpoint to get a few patches and hopefully, improvements to the loot grind crap, a mate and I have gone back to another flawed at release co-op shooter, Generation Zero, now that it’s had a bit of patching etc.
It’s still a bit janky and buggy in places, but on the whole it’s a much improved experience and is actually quite good fun.
Fighting once again around a farmhouse and barns, a common occurrence in Gen 0. I chucked a firework at the pack of robo dogs down there to scramble their circuits and sensors, which sometimes causes them to fight each other.
This big sod of a military bot turned up and then caused us much grief and a huge expenditure of ammo and health packs. It pummeled that house I’m taking cover in with mortar rounds and also peppered the walls with gun fire. Tough brutes. What you don’t see, is that when the mortar rounds are hitting the house it’s utter chaos. Stuff gets blown all over the place and the lampshades swing about crazily etc. I’m hiding from it right at that moment. If you hunker down on the ground floor, you should be safe from all the explosive damage.
My attempt to throw a firework to confuse it goes laughably wrong. I either over cooked it, or despite the windows now being blow out, you still can’t throw things through them. It’s quite old school in the grenade throwing, in that as soon as you hit the fire button, you start cooking the grenade and it’s all too easy to still have it in hand when it goes off. None of these generous 10 second plus timers that other games seem to have now. You get about 5 seconds and then, boom!
Finally the big sod goes down. You can just about see the wreckage up and right of where my mate is standing.
The aftermath at the house I was hiding in. The whole front garden with picket fence etc, has just been annihilated. Note the ceiling lights in one of the top floor rooms have been blown out through the roof. Yes, a bit of clipping can occur with the objects and scenery when things get pretty violent.
Bicycles! They have since been added to the game since I last played. The map is huge to get around on foot, so they were well needed. They’re not found just lying around though, you have to spawn them from bicycle stations which are mostly found at the safe houses. Safe houses now also have a magic Resi Evil style chest to store stuff so you can grab your stash from any safe house on the map. And yes, the flash light, light, does sort of emanate from your chest via no visible means.
The bikes are actually quite fun to ride once you get used to them. You can free wheel once you pick up speed and when going down hill. The turn circle is pretty bad though and you’ll struggle to get up hills sometimes and some gradients are simply impossible, oh and they’re rubbish for going cross country. Stick to paths and roads if possible. Most importantly, they have a bell. Getting on and off can be a bit janky and sometimes there’s a bit of a delay in you performing the action. Usually when you’ve just been ambushed by a patrol of bots and you need to get off in a hurry and you’re stuck on the bike for a couple of seconds getting perforated.
Just dispatched a pack of robo dogs near a relay beacon and another patrol pack turns up.
They don’t last long.
They might be one of the easiest enemies in the game to take down, but you can’t get too complacent with them, as they nearly always roam in packs, they can be hard to spot in the undergrowth, they move fast and can easily take you by surprise. We ended up having another big battle around those barns and farm buildings to the right.
That thing in the field there that looks like a JCB gone wrong, is not there to plow it. That’s a Harvester and they can be beasts to take down. As you can imagine, bullets against metal machines like that aren’t terribly effective if you just pepper them willy nilly. They have weak spots and armour that needs to be shot off before you can shoot at the components. On the whole you get 2 types of ammo for the different guns, an armour piercing round for taking down the armour of course and a soft point round to do component damage. Changing ammo is a pain in the arse though, so mostly you’ll just use what you have the most of, or what you have equipped when the shit goes down so to speak. There are various skills that allow you to do things like highlight the bots when you scope an area with your binoculars and see their combat rating and stats etc, and then when using your guns if you pass your crosshairs over them it’ll re-highlight them for you. I think you can improve the skill so that it shows their weak spots, but I could be wrong there.
Whilst I take cover in the house, my buddy gets cut off from me in the barn across the road. Cue another ammo exhausting shoot out. Through those trees there, there’s a bit of a battle going on. It’s hard to capture the middle of a fight in a screen shot, as you’d probably die in short order. The idea might be to try and hit their weak spots, but doing it in practice is a tall order. It’s a tough game, make no bones about it. The bigger robots can kill you in just a few seconds. If you played it solo, you’d probably have to stealth your way through a lot of these encounters, or just run away a lot. You would really need to pick your battles carefully. We try to, but don’t always manage it successfully.
It’s not all constant fighting though, and you get a nice bit of down time as you traverse the countryside.
It’s quite an atmospheric game and despite the few remaining bugs and the awful inventory management, it’s actually pretty good fun taking down the robots, probably because the weapons feel pretty punchy and you get good feedback when you hit the enemies. The combat is very satisfying. There aren’t many different types of robot to fight, but as you progress you get different variants of them that use different types of weapons against you, some even throw gas grenades at you or some of the smaller Tick robots. The missions are very basic, just there to pull you along from one place to another really, but at least they are working properly for the most part now.
Would I recommend it? If you like co-op FPS’s and can get it on sale and fancy something a little bit more hardcore and tactical, then sure, it’s well worth a punt I think. Solo, perhaps, if you want something atmospheric with a struggling lone survivor feel to it. Just bear in mind that it’s not massively feature packed like a Far Cry game or what have you. It’s very much a basic one note game in that respect. You sneak around a large open world map, scavenging supplies and shooting robots, uncovering a bit of story as you go along and that’s your lot. No NPCs to interact with, nothing, you’re on your own.