For sure, and to be fair, a game’s low isn’t even necessarily representative of the general market price of a game.
An extremely affordable low should be taken more as a reminder to check the price history.
Admittedly, Staff Picks is a cheap bundle, and nowhere as annoying as Fanatical stuffing Platinum Collections with duds, however, as most people buy bundles because of their affordability, I assume most would also like to be told when a bundle might not be as great value as it may first seem.
For a bundle to be good value, it should at least offer as much as bang for buck as a sale, but ideally more.
This follows from the extra rigidity inherent in the transaction: when buying an individual game, in many instances the price is perfectly clear to the buyer (there are exceptions, thanks marketing, but for the sake of terseness I’ll leave it at that)
A bundle has generally a somewhat fixed price, but contains several different games. Their use value might not be immediately obvious, so while the maximum loss is fixed, the price per game can be variable, up to potentially, that of the whole bundle.
With Platinum Collections it’s not infrequent that a good third, if not more, of the line-up, is games that regularly get discounted to 3 Euros, making some combinations anti-economic, which is made worse because often the bundles combine rarer, more expensive games that are not great, with better, but older and/or cheaper games.