And why would that be the case? I’m not saying that Star Citizen is fine or one should cut them some slack.
It is taking them a very long time to get anywhere, and a massive amount of money. All of this is old news, though.
I haven’t given them a penny and I’d be willing to bet neither 90+% of the commenters here.
For those who are NOT financially committed, Star Citizen remains an egregious example of what not to do in game-making.
But it’s not a disaster yet (despite years of forecasts to the contrary), and in some ways, it is an example of things that have worked to the dismay of others.
I am not seeing en masse imitation, though, and it will likely remain one of those case studies people love to look at, but cannot replicate with any degree of reliability.
Looking at the big picture, Candy Crush Saga is likely a worse offender in the gaming industry, in terms of influencing others
And Star Citizen still has a chance (slim as it may appear) to produce something interesting out of the towering pile of money and man hours it has eaten.
Looking at the past to forecast the future fallacy. A point was detracted. I expect better arguments from posters here