A second! That’s good. Should be plenty of room, too.
It sounds like I need to become more discerning, as I’ve had a lot of Tuscany-flashbacks when playing the game - but that might just be because I’ve been there more often than in the south of France. They have definitely done a great job making the places feel real, and even out-of-the-way places are filled in very life-like fashion with tools, building materials, clothes on drying lines, etc. Which, if I can use this opportunity to be a big critical, makes it all the more surprising that they’ve only made a dozen or so faces for the humans.
Some examples, a completely superfluous clothing store for fancy ladies and just one of a handful of taverns without, as far as I’ve seen, any meaningful quest content:
View downhill from Beauclair.
Another nice detail: plenty of height differences between the characters.