Not only do we have a fascist dictatorship looming over everyone, not only do we have a power-hungry democracy with all of its trappings, we also have a techbro who claims to have the solution to it all.
Meet Mr. House
And he’s not very happy with me.
The thing is, after my “peaceful intentions” play through got a bit interrupted by me first taking steps to support the prison-industrial complex by taking out those who stood up in rebellion of it (tbf they did openly proclaim that them just taking what they want from others was the way forwards) and a brief bout of anti-fascism where I save the aforementioned rebels from being enslaved by the legion…
… I ended up in the lovely town of Novac.
t has a few lovely locals, they even gave me a free motel room which I can use indefinitely (I didn’t have the dialogue option to tell them that doing that means it’s no longer a motel) because I helped out with some cattle problems. Look at this collection of bears:
Turns out that these lovely people have some more problems, apperently some ghouls have taken residence in the local Repconn factory that is the town’s main source of income. As the lovely Jeannie May Crawford tells me:
… Ok? That’s a bit agressive, but okay. I’ll go and see what the issue is.
Come fly with me is FNV’s first designed quest, and it does kinda show. Novac and the Repconn factory have a significant amount of characters that aren’t “Right in the head”, the resolution of the quest doesn’t tie into anything related to the game’s grander politics nor does it have any lasting consequences in terms of plot. It’s a very simple “Go from point a to b” quest, with player choice revolving around whether or not the player decides to use stealth - which is, well, also more or less down to whether or not the player decided to invest in stealth, although there’s plenty of stealth boys around. Anyway, I manage to get the ghouls to leave - which as it turns out was their entire point for being there in the first place! Everybody lives, everybody is ha–*
This town, incidentally, has two murder mysteries to solve, which I promptly do. Ofc, there is now a third murder mystery as a result of me resolving the second, but errrrr
Look I didn’t pull the trigger it’s fine.
Also look at this collection of bears
Anyway, as you may have noticed, there’s been quite a bit of death and happenings around. People who want other people dead for petty concerns like “stranger danger” and “This lady keeps saying Vegas is a nicer place then this town!”. So when I finally catch up to Benny, after a long time of travelling where I have seen the worst of humanity, I … just can’t really find it in my heart to do anything to him. I let him go.
5 seconds later
Anyway, Mr. House isn’t happy becuase I let Benny go. He assumes that I still want the platinum chip becuase of ironclad reasoning:
Yes, Mr. House arguments to try and stop me from walking away is “You signed a contract”. Fucking Libertarians. He also makes a note of me visiting the world he has created, and see what it has to offer.
Incidentally it’s frustrating how Mr. House seems dependant entirely on the player character to actually get his plans along. The game leaves so much room for you as a player to change your mind and choose a different faction throughout the game, but that does mean that you are basically the entire agency that these factions have.
This is the outside of Vault 22. An entire community of people lived here. When Mr. House woke up from his 200 year long slumber, he had the entire community evicted and filled the place up with concrete. The only resident remaining, trying to make the best of what she’s got, is there because she suffers from agoraphobia and as such can’t easily just leave.
Back in Goodsprings, Doc Mitchell mentions “I know what it is like, having something taken from you”. He’s vague on the details, but this is what that is. His entire life was taken away, and it’s a gift shop now.
Oh, and the Legion told me this:
Cool, that means I can visit Legion encampments again. Useful, becuase I’ve been told that there’s a family being turned to slavery in Cottonwood Cove, and I can now get in close…