Lol. Though some people are still on the No Steam! Stage.
I’m sure it’s understood, but I think it’s worth reiterating that ‘exclusively on steam’ and ‘steam exclusive’ would have different meanings.
Anyway, leaving aside the issues with Epic’s business practices and exclusive policies, they do seem to be doing a good job building a really nicely curated collection of mostly interesting looking games.
A lot of them are games that I hadn’t even heard of. And kind of still haven’t heard of as they’re only on / preorderable on the Epic store and that has become a nightmare for discoverability as their number of games have increased.
If we extrapolate from the Phoenix Point info, maybe none of these games now need to make many sales to break even for the devs (though for Epic would be another matter), but I wonder if the developers thinking only of breaking even might be a bit short sighted.
Some/Many of these devs might make more money from their Epic deal than they might from higher sales on Steam, but if no-one buys or plays or knows about their game, then when it comes time to promote their next game they might have trouble.
On the other hand, steam’s Open House policy means that the discovery on Steam might not be that much better.
Basically, I think Epic has done a very nice job on collecting a nice looking collection of games, something I appreciate more than Steam’s Open House policy, but I’m not sure that’ll actually benefit many people in the long run.
I do really like that Epic’s money is going towards moving Console exclusives onto PC though. If they did more of that then I’d be much more on their side.