Well, I finally gave in and took the update+sale bait. Good timing given my life circumstances, so what the hell, said I.
I gotta say… so far I love this game. At this point it was a pretty safe bet, I guess. Even if I tried to avoid spoiling the key elements for myself, I had a pretty good idea of how the game played, and I knew it was something I might enjoy.
I think many people were disappointed because they were expecting something different, some idealized experience, but NMS is indeed a very specific kind of game, and if it’s not the kind you like, it’s certainly going to be a dreadful thing to play. There were other reasons to feel let down, of course, but I think this was more common than people are willing to admit.
There’s also the fact that much has improved since release, so I don’t know what all those early buyers really experienced. The core gameplay, however, is not that changed, if I’m not mistaken.
I jumped straight into survival, as it sounded the most similar to what I pictured the game to be before release, and I like a challenge. I love how you’re not told how to do anything, but it’s entirely possible to figure things out by yourself. I also like how you need to plan your every move. It feels quite exhilarating, and I think it’s a great source of stories. In my first few hours of play, I already had a pretty fucking intense moment, where I almost ended up stranded in a frozen planet. I can’t believe I actually made it out of that damned rock, now that I think of it.
I see ways it could fail to engage beyond a few hours, though, so let’s see how the thing evolves. I’ll probably let you know what I think once I’ve clocked a few hours more if I have anything interesting to say.
Anyway, having fun. Hope it lasts a bit.