Not a lot of campaigns right now, but if it follows the last two years, there are going to be a bunch of them in January. But there are lots of interesting news about titles in progress. I’m slightly annoyed that Kickstarter forces currency conversions on you for pages. You can still see the original values if you click the little dollar sign, but it’s a pop-up so I have to type it and can’t copy-paste anymore.
Prehistoric Kingdoms - the Theme Park Tycoon style games meet the Jurassic Park the movies. $40 000 of $55 000 goal, 14 days to go.
Earth Romancer on Fig. A platform fighting-game a-la Smash Bros, with some furry/anime inspired characters. Destructable scenery and you can switch between two fighting styles for each character in play. Not my genre, but gameplay looks smooth in the videos. Seems to be fairly long into production - colorful graphics, nice are style and good sound effects. $23,607 of $100,000 goal, 33 days remain.
Not a PC game, but this looks cool - The Conjurer’s Almenaq. A puzzle book, but it’s not just soduko or crosswords.iI takes inspiration from escape room games. So the first challenge is to find the puzzles themselves. $8500 pledged of $18000 goal, 38 days to go.
Some end of year videos, some long running projects progressing.
Meriwether - an American Epic, the exploration of the new world RPG from 2012, the boom year of Kickstarters, is done enough to have reached Steam Early Access.
Hero-U, another 2012 survivor by the designers of the Quest for Glory classics finally have a tentative release date, around April-March next year.
Make Sail, the open world sailing exploration and crafting game from Fig is in beta.
Pillars of Eternity 2 has an end of year rewiew video.
Little Devil Inside devs are showing off their new build.
Psychonatus 2 has an update where they show off the design process of Raz’s family. The game will be delayed until 2019, but I’m totally fine with that. I want this to be all it can be and not rushed. Interesting as always to follow Double Fine, such great character design.
No end-of-year video from Battletech (yet) but they recently released a multiplayer beta, and a bunch of new screenshots from the campaign.
There are also an end of the year update from Underworld Ascendant. Jim Bonney who worked on the Bioshock games is their new audio director. Stepher Russel busy doing voice acting. Audio is a really important part of immersive worlds in my opinion, and it seems things are promising for this title.
And Bard’s Tale 4 also had an end of the year summary.