In commemoration of yet another “awesome” CitizenCon show by CIG (of Star Citizen fame), I thought I would share a really cool indie space game that just got its official release on steam: Helium Rain.
Helium Rain plays more like one of the X games, with a big focus on economic development of your corporation. Initially you’ll be able to complete the usual batch of space sim missions (e.g. trade delivery, VIP-travel missions etc.) on your starter ship. After the first ~20 hours of play, you’ll be dealing with trade automation, supply chains and pew pew.
HR has a pretty slick UI/UX, especially for a space game. The intro tutorial is easy to follow and gives you a concise intro to the base principles of the early game. Things just make sense for the most part in Helium Rain (even if you haven’t reviewed 5 hours of YT vids).
The flight model reminds me more of X3 than Elite. You have a lot of maneuverability. If you want to play the game as a “first person empire builder in space,” it’s easy to not let the flight model get in the way.
The graphics are not particularly impressive and some of the textures look low res when you fly up close to the object, but I don’t find that this interferes with the gameplay. While I mostly played this game as an economic strategy sim, it is fun to just fly around and enjoy the scenery.
The 1.0 version of the release also introduces a skirmish mode for those who just wan’t to pew pew, but I haven’t got a chance to check it out.