No, I’m not, and it’s weird that you’d claim that. The Division wasn’t ported at all as far as I’m aware, it was built for PC alongside consoles.
Name some of these titles? I want to hear which ones crashed because you were missing 2 megahertz. I’m fascinated to know. You’ve said literally so I expect literally, too.
There are titles today which will crash every half an hour if you have inferior hardware. Guess what - The Division 2 is one of them. Select DX12 graphics on a lower-end DX12 graphics card, even with very low settings, and you can expect pretty much exactly that. But people with 1070s and above report no such problems.
Arkham Asylum is “that stuff”. The only example you gave was “that stuff”!
Sure, if you’re just going to run 2D indie games, you won’t need to upgrade. Maybe not even at all. Cursed Kingdom 2 would still be targeting the Switch so will probably have about the same requirements on PC as Cursed Kingdom 1 does. Other indies that primarily target the Switch will likewise probably retain low requirements.
But what I’m saying is that the bulk of AAA games will have a significant bump in “minimum specs”. They might technically run below that, but they’re not likely to be playable.