It’s not a similar style of gameplay, but there are also all the Telltale games such as The Walking Dead which are much more focued on dialog choices and characters than they are on action/combat. TWD has a few quicktime action sequences, but it’s mainly about making hard choices. I haven’t played their other ones but I hear good things about Wolf Among Us, Tales from the Borderlands and The Batman.
Back in the day, people always said Planescape Torment was almost an Adventure Game rather than an RPG. So maybe some classic adventure games would appeal? The Longest Journey or something similar? They are probably more puzzle-heavy, but if those get frustrating you can always resort to a walkthrough like the rest of us
There are also the Inkle games like 80 Days, Heaven’s Vault, Sorcery 1-4 etc… and even maybe the Failbetter ones like Sunless Sea/Sky (sea is free on Epic from today I think).
Oh, and To The Moon is a narrative game with choices but no combat.
Or if first person is ok, then Gone Home and Edith Finch are both good narrative games, although they have no dialog choices and are more about uncovering the story.
Finally, I’m currently playing Shadowrun: Dragonfall, and while it has a lot of turn based tactical combat, the writing and characters are more interesting to me than the usual fantasy RPG tropes.
Oh, and I haven’t tried it yet, but Wildermyth sounded cool. It does have turn based combat, but it seems more about creating your own stories.