Pretty much. So in the same way that it works now, Odyssey will most likely have it’s own launcher, like vanilla ED and Horizons do. And as with that situation where none of the Horizons planetary tech is available in vanilla, likewise it’s highly unlikely that any of the new Odyssey planetary tech and atmospheric planets will be available in Horizons. The only updates you’ll see in vanilla and Horizons after Odyssey releases will be the core updates that affect the whole game, like mission boards, markets and ship UI etc.
So sure, you’ll still be able to play in VR with vanilla and Horizons but you’re going to be missing out on all the new stuff, which sucks big time. To be honest about the only reason I was still occasionally plugging away at the game in VR was with the expectation of the new big game changing update arriving and being able to carry on playing that in VR. Like I have so been wanting space legs in VR for ages now. To have that rug pulled from under me is… There’s no way I can go back to playing on a flat screen with Track IR after VR, just not happening. Frankly, unless this big new update also ushers in some big changes to the core gameplay, like the way missions are done, which are dreadfully uninspiring, then that’s probably me done with the game. For a game that launched with VR from the get go and probably sold a fair few headsets too, I know it was my number one reason for buying one, I’m just massively disappointed that after nearly 2000 hours over the course of nearly 5 years, that it has to end like this.
Well, we’ll see what they have to say over the next few months. They have said they’ll look into it and VR will most likely be added after launch. But on the current time scales that FDev put out and release stuff, that could well be over a year later if not longer or even not at all.