Just as soon as you become able to distinguish between facts (objective truth) and opinions. And seeing as you have for the past four years seen “I don’t like this game” as a perfectly valid reason to libel its developers, I highly doubt that’s possible. Not to mention you decided to misrepresent the contents of a post a mere five spaces above yours, which frankly amazes me.
But okay, I’ll bite, since I’m waiting for a call and have nothing better to do: ignoring for a moment that the games only partially converge in stated and accomplished design goals (NMS aiming more for the Ark-Minecraft style of gameplay with a space sim overlay, as opposed to Elite’s classical space sim design), I find arguing against Elite on the basis of “RNG grind” (the former of which, by the way, is getting carpet bombed by the Q4 patch) and praising NMS by, presumably, the same metric, more than a bit ludicrous when NMS has not only become infamous for its random grind, but has in fact doubled down on it through the addition of two separate mini-management games, both of which are directly patterned on Facebook games (and the worse parts of AssCreed, back when they still did that crap - the fleets are basically a Ctrl-C Ctrl-V of Black Flag’s little Farmville-in-a-game).
Arguing that NMS is “more complete” is… completely pointless, since both games are MMOs. By definition, they will never be complete as MMOs are defined by, among other things, a continuous feature creep throughout their life cycle, due to their dependence on player retention, which in turn requires constant updating. But I suppose it has fulfilled almost all of Sean Murray’s promises, and in the process wandered off in a direction entirely opposite to the one I’d have liked to have seen it taken (i.e. a game focused on exploration, as opposed to survival-crafting). I personally don’t like this direction one bit, but if you do, more power to you.
As to whether you find it more fun and enjoyable. That’s up to you. It’s a personal opinion, which means the only way you can describe it as a “fact” is either by encapsulating it in a statement about yourself - “I think NMS is more fun” is a fact, the sub-clause “NMS is more fun” is not - or by not having a very good grasp on epistemology.