There is an experience handicap option when you set up a match that would probably be more effective haha.
I think the main two problems with matchmaking and handicapping are that:
- personal performance changes massively depending upon chosen hero and teammates or even for no reason at all
- there is no reliable statistic to objectively rate players - number of games played is not a good indicator and the matchmaking system doesn’t attempt to get players at a 50% win/loss ratio so win rate doesn’t tell you much.
This means it’s impossible to fairly rate how much better one team is than another (I wish DOTA had a tier system like Starcraft 2). The only time you can tell is when it’s really obvious, when one team has 5000 total games and the other has 500 total games. In that case I think the team at an advantage should opt to either play stupid characters or to take a big handicap for the sake of fun (which is what this is all about) - I will do so with my team!
Anyway lets put this topic to rest now it’s dragged on for way too many pages! I’d love to play some games soon with my team against anyone (except perhaps team Brocrates because we don’t want to get too stomped in both our first games haha)