Just finished it and again like with The Outer Worlds, I have thoughts. I very much enjoyed it, one of the best written games and worlds for the last few years but its not 60 hours long, I did it in 22 and I can see it stretching over 30 if you go down some avenues that were closed to me in my play through and if you take your time to savour moments. I fully agree with the RPS review that its a flawed masterpiece.
The art, aesthetic and world are stunning. Everything is detailed yet painted and it lends itself to support the writing and hazy drug fuelled eyes of our Disco Superstar so well. I also really liked the songs and feel that they could have done more with the background songs and overall audio. It was a quiet game.
The writing was great but overblown in places I felt. With you not really knowing what you needed to know in the game, sometimes you ended up going down rabbit holes full of massive blocks of texts that had nothing to do with the case. You can see it makes sense for the text looking back but when you are questioning someone it can get tedious. As @Hanimalle says up above the characters feel real. They have a story and are not just plot devices to advance the story.
It took a while to click with me but its not an RPG, you are not playing the role of a detective, you are playing an interpretation of the Disco Superstar Detective. You can’t go into a situation thinking what would I do or even what is the best idea but what would my character do, whats best for him etc. It even extends to the quests and advancing the story, you have to give in to the story, trust that the game is going somewhere and not try and min max the responses and do everything, you are a Superstar but not a god.
I would have liked a travel system, maybe turning to Kim and saying “we need to get to the church” and then a loading screen, there was a lot of running back and forth but that is really it for what I missed in the game.
Compared to The Outer Worlds, I know they are different games and genres really but they are close enough and released at the same time, I think Disco Elysium is the bigger game, in scope and ambition. Whether its more fun, I am not so sure. Disco Elysium is the thoughtful oscar bait movie, Outer Worlds is the marvel blockbuster. I just hope that Disco gets the money to make the expansion and sequel that they are talking about. I want Za/um to be a Larian Studios, to make the games they want the way they want and to grow and grow.