I’ve been getting back into boardgaming and picked up some solo/co-op friendly games over the last few months.
**Thunderstone **is a great solo game with a nice balance of deckbuilding, luck and judgment. I’m looking forward to picking up some expansions to open it out a little. The manual that comes with Thunderstone is pretty awful though, and I had to check out a couple of videos on BGG to make sure I was playing it correctly.
**Pandemic **and Ghost Storiesboth work well solo too. I control two players for Pandemic and all four monks for Ghost Stories. They’re both great games with a nice tough difficulty level, and they’re definately games that I’d recommend to anyone.
I haven’t been able to get on with Elder Sign at all. It just doesn’t seem to be a well designed game. I’m happy with dice-heavy games, but this seems to be one where momentum counts too much. Start with some good rolls and build up some equipment and you’ll probably steamroll it. Some bad initial rolls and it’s a struggle. The instructions are truly awful as well.
Dungeonquest is good fun, especially if you’re the sort of player who gets into the theme of thing and imagines yourself in the character’s boots. You have to take it in the right spirit (that it’s horribly unfair). The only problem with it is that there are so many components and it takes so bloody long to unpack and pack up again. Especially considering that you can be dead within five minutes. Oh, and the combat system is a bit meh. The solo combat rules take away the individualism of the characters and makes it a bit bland.